A few years ago there was a guy on Dragon's Den who invented a brand new musical instrument. Trouble is, he'd spend so long obsessing over it that he wasn't able to talk about it basic terms and just confused everyone in the room.
Well, Magic Stones is a bit like that man. We're pretty sure that Magic Stones is a fantastic game with lots of exciting moments and brain-teasing puzzles but – well – it's a bit bloody confusing. This is how the Magic Stones creators describe Magic Stones:
Magic Stones is a game based on Celtic mythology, and is a mix between a role-playing game and a collectible card game. It is situated in the land of Aravorn, where you can find many hidden treasures in the darkest, most menacing places, and where druids are challenged to duel to the death every year in the Black Tower! Magic Stones has three playing styles, 20 different avatars (each with unique skills), 17 different spells, and more than 15 different enemy druids.
Now we haven't got a bloody clue what any of that meant. Perhaps you will. And if you do, there's every possibility that you won't spend an hour scratching your hear at Magic Stones like we just have.