by Stuart Heritage
Online games can be many things – tinny, repetitive, rubbish – but it’s not often that we get to call a game creepy. Closure sorts that one out nicely.
Darkness is important to Closure, because it not only takes up the majority of the screen at any time but is actually integral to the gameplay too. You need to carry a torch to illuminate the level. Drop the torch and venture into the darkness and you die. It’s that simple. And, again, creepy. We can’t really make that point enough.
Play Closure now
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by Stuart Heritage
Remember Filler, the game where you had to fill a square with balls without any of the hitting any other balls? Do you? Good, because here’s Filler 2, and it’s about as different from Filler as you could expect. In Filler 2 you have to, um, fill a square with balls without any of the [...]
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